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Sound Design Reel
Sound Design Demo Reel

This reel is a selection of Diablo 3 sound redesigns. A different stethoscope-and-Tascam recording (of my cat purring!) played a subtle part in this reel too. I've been lucky to have several seriously talented sound designers at work giving me tons of feedback and teaching me a lot of new techniques. And spending all day in Sanctuary as the lead audio QA tester on Diablo IV certainly helps with capturing the right mood and narrative for these sounds!

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Dwerve Demo Video
Game Music Demo

Half Human Games is developing Dwerve, a tower defense dungeon crawling RPG. You play as the titular character. Dwerve's dwarven village is under attack by trolls, so he must travel deep into their lair to destroy their secret weapon using turrets and traps of his own. Half Human Games put out a call for composers in July 2019, and I scored their demo video as an audition. My approach followed their request for ambient synth tunes with fantasy orchestral melodies on top. While Half Human ultimately chose to go with a different composer, I enjoyed working on this demo and am very much looking forward to playing the game! You can learn more about the game at Dwerve.com. 

Amanda Laven is a composer and sound designer who specializes in synthesizing stylistic references into original pieces for video games and other media based on narratives, moods, and visual art. She most enjoys collaborating with artists in any medium to amplify their voices while expressing her own. She is also a big nerd who loves games, movies, cartoons, cats, crochet, and sour beer.

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Email me at info@amandalaven.com

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Logo design by Sheri Park
 

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